Packages

c

eu.phisikus.plotka.framework.fsm.machine.networking

StandardNetworkStateMachine

class StandardNetworkStateMachine extends ListenerController with StateMachine

Basic state machine with networking capabilities. It uses standard implementation of StateMachine and NetworkListener. An instance of NetworkListener is created using provided node configuration. An instance of StateMachine is created and bound with the listener. After creation it should be started using ListenerController.start()

Linear Supertypes
StateMachine, ListenerController, AnyRef, Any
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. StandardNetworkStateMachine
  2. StateMachine
  3. ListenerController
  4. AnyRef
  5. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. All

Instance Constructors

  1. new StandardNetworkStateMachine(initialState: State, nodeConfig: NodeConfiguration)

    initialState

    initial state of the StandardStateMachine

    nodeConfig

    configuration for the NetworkListener

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  6. def currentState: State

    returns

    current state of the machine

    Definition Classes
    StandardNetworkStateMachine → StateMachine
    Annotations
    @BeanProperty()
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def equals(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  9. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  10. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  11. def hashCode(): Int
    Definition Classes
    AnyRef → Any
  12. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  13. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  14. final def notify(): Unit
    Definition Classes
    AnyRef
  15. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  16. def push(event: Event): Unit

    Call this function to make state machine aware of a new event.

    Call this function to make state machine aware of a new event.

    event

    event to be published

    Definition Classes
    StandardNetworkStateMachine → StateMachine
  17. def start(): Unit

    Starts the listener

    Starts the listener

    Definition Classes
    StandardNetworkStateMachine → ListenerController
  18. def stop(): Unit

    Stops the listener

    Stops the listener

    Definition Classes
    StandardNetworkStateMachine → ListenerController
  19. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  20. def toString(): String
    Definition Classes
    AnyRef → Any
  21. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  22. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  23. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from StateMachine

Inherited from ListenerController

Inherited from AnyRef

Inherited from Any

Ungrouped