Packages

c

eu.phisikus.plotka.framework.fsm.machine

StandardStateMachine

class StandardStateMachine extends StateMachine

Basic implementation of the finite-state machine.

Linear Supertypes
StateMachine, AnyRef, Any
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Inherited
  1. StandardStateMachine
  2. StateMachine
  3. AnyRef
  4. Any
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Instance Constructors

  1. new StandardStateMachine(initialState: State)

    initialState

    initial state that the machine is in.

Value Members

  1. final def !=(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0
    Definition Classes
    Any
  5. def clone(): AnyRef
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  6. def currentState: State

    returns

    current state of the machine

    Definition Classes
    StandardStateMachine → StateMachine
  7. final def eq(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  8. def equals(arg0: Any): Boolean
    Definition Classes
    AnyRef → Any
  9. def finalize(): Unit
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  10. final def getClass(): Class[_]
    Definition Classes
    AnyRef → Any
  11. def hashCode(): Int
    Definition Classes
    AnyRef → Any
  12. final def isInstanceOf[T0]: Boolean
    Definition Classes
    Any
  13. final def ne(arg0: AnyRef): Boolean
    Definition Classes
    AnyRef
  14. final def notify(): Unit
    Definition Classes
    AnyRef
  15. final def notifyAll(): Unit
    Definition Classes
    AnyRef
  16. def push(event: Event): Unit

    Call this function to make state machine aware of a new event.

    Call this function to make state machine aware of a new event.

    event

    event to be published

    Definition Classes
    StandardStateMachine → StateMachine
  17. val state: AtomicReference[State]
  18. final def synchronized[T0](arg0: ⇒ T0): T0
    Definition Classes
    AnyRef
  19. def toString(): String
    Definition Classes
    AnyRef → Any
  20. final def wait(): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  21. final def wait(arg0: Long, arg1: Int): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  22. final def wait(arg0: Long): Unit
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from StateMachine

Inherited from AnyRef

Inherited from Any

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